Google released yesterday a Chrome update that temporarily fixed a bug that broke millions of web-based games, some of which couldn't play audio at all, despite whatever tricks and configs users tried.
Not all games were affected the same. For some HTML5 games, users could re-enable audio by interacting with the game's canvas via a click-to-play interaction.
Unfortunately, older games and those that weren't coded with such policy remained irrevocably broken, no matter what Chrome options users tried to modify in their settings sections.
Chrome’s audio update broke my html5 stuff too. I miss flash :( https://t.co/oQdqOuNm6N— Terry (@terrycavanagh) May 7, 2018
According to browser game developers who spoke with The Daily Dot last week, games built using HTML5 game engines like Pico-8, GameMaker, Unity, and Phaser, were affected. They estimated the number of impacted games to "probably millions."
With today's release of Chrome for Desktop v66.0.3359.181, Google has now fixed this issue, but only temporarily. Bleeping Computer has reached out to Google for more details on what actually changed, and a spokesperson pointed us to a comment made by one of the Chrome engineers in a bug report.