It is totally possible to do such a project with most any language, I'm sorry for the confusion what I meant by a good language to use = something that works easily and efficiently with online tasks. I am hoping to just set up a server on my machine and just put the server up when I would like to play with a few friends, This isn't going to be a big game or commercial game, just a learning project. I have a pretty firm grasp on HTML and I'm thinking with my current layout idea most of the page would be static HTML pages, but there will be a few links where if the user clicks for example a build button, the server must subtract so much of each resource and show a count down until the new build will be done, then the page must be updated with the new information, theese parts won't be static and will require some sort of programming. I am not going to lie I do not have such a firm grasp on any specific programming languages, and I'm definately out of practice with my java (I'm now working on relearning and expanding my knowledge). Yes I know this is a hard project, but it's completely possible even for me. I'm currently working on a stand alone ver. of the game to test ideas, but eventually I would like to make it multiplayer.
So what this all boils down to
1.) What language is efficient and easy to use with online taskings, I'd imagine I need some sort of server-side language and a Data Base
2) I will most likely use my own machine as a server, therefore no real limitations(except by my ISP)
3) I know HTML pretty well
4) I know a little of several different languages, nothing to make me really good with the language(basic skills), but this is a learning project.
5) The focus of this project is about learning new things while working towards a goal, I don't guarantee I will meet the goal for awhile, but I do have the resources/ability, and willingness to learn.
Thanks for your time and responses
Edited by ussr1943, 27 June 2007 - 11:35 PM.