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Quake 3 Help

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3 replies to this topic

#1 Silvi


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Posted 25 September 2006 - 11:12 PM


I'm trying to play my Quake 3 game. Not sure whats going wrong. I got this game with my computer about 2 years ago. CD is in good shape, however, after installing the game, I get this problem....

Q3 1.11 win-x86 Nov 24 1999
----- FS_Startup -----
Current search path:
d:\gms\Qk3\baseq3\pak0.pk3 (3539 files)

execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
...detecting CPU, found Intel Pentium III

------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
Joystick is not active.
----- Client Initialization -----
----- Initializing Renderer ----
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: infected
IP: (I removed it)
IP: (I removed it)
Working directory: d:\gms\Qk3
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...50 PFDs found
...hardware acceleration found
...PIXELFORMAT 8 selected
...creating GL context: failed
...failed hard
...restoring display settings
...WARNING: could not set the given mode (3)
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): failed
...releasing DC: failed
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
Q_strncpyz: NULL src

The last statement Q_strncpyz: NULL src flashes in red and I cant play the game :thumbsup:
Please help.


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#2 jdukze


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Posted 26 September 2006 - 07:15 PM

Quake 3 works better with Pentium 4 and needs good graphic drivers, Pentium 3 handles Quake 2 well. you have to meet the system requirements for Quake 3 to have it working well on your system.

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#3 locally pwned

locally pwned

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Posted 27 September 2006 - 05:36 AM

My ex-gamer is a p3 800 mHz w/ 512 megs of ram and a 64 meg MX440 GeForce 4 agp card....it handles any Quake 3-based game just fine, even in 1024x768 with decent detail settings.

Have you tried installing the latest vid drivers? That's always a good place to start, especially with openGL problems.

Edited by locally pwned, 27 September 2006 - 05:37 AM.

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#4 Silvi

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Posted 27 September 2006 - 09:35 AM

:thumbsup: downloaded latest drivers for my graphic card from nVidia ... and ... :flowers:

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