I've noticed this in several games, including TF2 and basically any Bethesda game where the framerate isn't locked by the game itself, vsync is disabled, and I'm running it in windowed mode. I'd usually do this and limit the fps with another program like Rivatuner. I also noticed it in SOMA, when windowed (vsync enabled or not) and perhaps a few other games. The primary factor seems to be a lack of vsync and/or windowed mode. It doesn't happen in Dark Souls III when windowed as far as I can tell.
But for some reason I notice this odd stuttering and the framerate seems to drop a lot, but it's only visible to the naked eye and FPS counters don't pick it up at all.
Is this normal somehow? Because personally I've never seen something like this happen. I've been trying to search around for information on this but I've gotten absolutely nothing.
CPU: Intel Core i5-6600K 3.5GHz Quad-Core Processor
Motherboard: Asus Z170-A ATX LGA1151 Motherboard
Memory: Crucial Ballistix Sport LT 8GB (2 x 4GB) DDR4-2400 Memory
Storage: Crucial MX300 275GB 2.5" Solid State Drive
Storage: Western Digital Caviar Blue 1TB 3.5" 7200RPM Internal Hard Drive
Video Card: EVGA GeForce GTX 1070 8GB SC Gaming ACX 3.0 Video Card
Power Supply: EVGA SuperNOVA G2 650W 80+ Gold Certified Fully-Modular ATX Power Supply
Operating System: Microsoft Windows 10 Home Full - USB 32/64-bit
Edited by VicVegas, 31 December 2016 - 12:37 AM.