There's no NT forum here, plus I don't know if this even belong in support, it's more a project.
Been having trouble with it. Could the PS2 Linux Live kernel loader work? I tried it but I am not able to use the USB ports due to using PCSX2. I tried creating an ISO with uLaunchELF, Live Linux and the Windows NT 4.0 installation disk, but LL wouldn't find the CD drive. I tried swapping ISOs to just the NT disk but this wouldn't work either. It would be easier to put NT on a flash drive to load from kernel loader, but PCSX2 can't read from USB.
I doubt the Linux kernel loader will load the Windows installer. I don't know what I would have to do to mod this though.
I wanted to use PCSX2 to save modding a PS2 until I had proof of concept.
What bits I have:
1 PS2 slim with the mod to let you open the disc drive without the disc stopping from spinning. (No HDD but I believe there's a way to add one)
A USB Wyse Model M clone with a PS/2 port, so that I can plug the keyboard and mouse into 1 USB port (should work, seems universal enough, even works on Android)
PCSX2 1.2.1 on Windows 7 Professional 64-bit
PS2 Linux Live 3 ISO
uLaunchELF 4.38 ISO
Windows NT 4.0 Workstation SP1
Anyone have any idea?
(As always, I know this is silly)
EDIT: What I though is, short of writing a kernel loader for NT 4 for the PS2 (which is what I expect is necessary) what if you were to write/modify a Linux based kernel that is itself a loader for WinNT? Unless of course writing a kernel loader is easy, then maybe I or someone else could actually do that.
What happens if you run the LL ELF directly from PCSX2? Can you access anything in the kernel loader? I might try that when I get a chance (I need to use my laptop for this as my main is Linux 64 which won't run PCSX2)
Edited by Karzahni, 07 January 2016 - 06:44 AM.