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Need help with decoding a game


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8 replies to this topic

#1 M!5T3RM0U53

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Posted 20 November 2013 - 01:04 PM

So I used to play this online game with my friends , about a decade ago. 

4 years ago the game shut down. 3 months back my friend managed to buy the rights for the game and now he along with me and some other guys/girls are gonna try to make a private server.

 

there are a few (.cache) files and 1 (unknown) file and one  2.5gig (.vfs) file. 

 

We got 6 coders and 2 guys doing security.  I want to help . 

 

There are a few files in the game that are written in really funny language. I wonder if you guys can help me decode them ?



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#2 Billy O'Neal

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Posted 20 November 2013 - 02:07 PM

If you bought rights for the game, you should have gotten source code along with those rights. Otherwise, the rights you bought probably do not include rights to the original game code -- most rights licensing deals are licenses to use storyline or characters or something similar in a new game, not complete control over an existing game.

The files you're describing sound like output (compiled) program files.

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#3 M!5T3RM0U53

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Posted 21 November 2013 - 01:49 AM

No he bought the all rights for the game and also permission to make a global server. He's working on an SQL server. The game is korean by origin thats all they provided nothing else.



#4 Billy O'Neal

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Posted 21 November 2013 - 01:20 PM

I think you're going to have to work with the original developer to get this kind of information.

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#5 Romeo29

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Posted 22 November 2013 - 06:12 AM

Billy has said it. There is no need of decoding a game. Just put it online as directed by the original programmer.

VFS file looks like file system image that can be mounted in Windows/Linux.



#6 cryptodan

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Posted 22 November 2013 - 10:18 AM

Would this game be distributed on Steam via your region only?

 

.vfs sounds like a Steam extension.



#7 Slurppa

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Posted 22 November 2013 - 04:51 PM

I am kinda interested in this subject. Not that I want to decode (or dissassemble?) copyrighted material but  more like viruses etc..how is done in theory? I would guess that you would convert the to ASM and maybe from there to higher level language like C. That just sounds awfully slow.


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#8 groovicus

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Posted 22 November 2013 - 05:03 PM

@slurppa, there are tons of websites that detail how to reverse engineer software. Since it is the policy of BC to not allow discussions about hacking/cracking/reversing except under very narrow circumstances, this is not much help available here.



#9 Slurppa

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Posted 22 November 2013 - 05:11 PM

@Groovicus

 

Thank you for informing me this.


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