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Java experts PLZ HELP in editing this mobile game?JUTF FILE TYPE?


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6 replies to this topic

#1 Kusai

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Posted 18 April 2013 - 07:13 PM

http://speedy.sh/88htJ/scenario.txt.JUTF

This is a JUTF file type of this 240 x 320 mobile game- http://speedy.sh/qqWP2/ssauna.jar

The jutf file contains the written plot of the game which is in russian language which I wanna edit to English.Help really needed Peeps. :(



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#2 Billy O'Neal

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Posted 19 April 2013 - 12:17 PM

I don't think you're going to get very much help here. We are programmers, not linguists.

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#3 Kusai

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Posted 26 April 2013 - 06:31 PM

I don't think you're going to get very much help here. We are programmers, not linguists.

Billy3

 

Oh but this has nothing to do with being linguists ???? I just want to know how to open a JUTF file type in eligible letters, seems like you are far from being a programmer, neways Sir can you recommend me any other site related to this?
 



#4 niemiro

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Posted 27 April 2013 - 02:51 AM

 

I don't think you're going to get very much help here. We are programmers, not linguists.

Billy3

 

Oh but this has nothing to do with being linguists ???? I just want to know how to open a JUTF file type in eligible letters, seems like you are far from being a programmer, neways Sir can you recommend me any other site related to this?
 

 

 

I think you will find that Billy is actually a very good programmer. Certainly better than me, anyway.

 

Regardless, it looks to be a custom format. A quick look into the disassembly where it is loaded as a resource shows that it is really quite a simple file format (and the disassembly is of course in Java rather than C++ compiled assembly so it isn't exactly hard to understand :P)

 

Either way, grab the code, stick it into a new project, load the resource from a file, and let it run. Then you should have the Russian out, I think.

 

Then you need to do the hard work which is to write the exact opposite code, and re-compress your English (or just mod the actual Java program code, which would likely be easier)

 

Job done.


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#5 Kusai

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Posted 27 April 2013 - 12:18 PM

 

 

I don't think you're going to get very much help here. We are programmers, not linguists.

Billy3

 

Oh but this has nothing to do with being linguists ???? I just want to know how to open a JUTF file type in eligible letters, seems like you are far from being a programmer, neways Sir can you recommend me any other site related to this?
 

 

 

I think you will find that Billy is actually a very good programmer. Certainly better than me, anyway.

 

Regardless, it looks to be a custom format. A quick look into the disassembly where it is loaded as a resource shows that it is really quite a simple file format (and the disassembly is of course in Java rather than C++ compiled assembly so it isn't exactly hard to understand :P)

 

Either way, grab the code, stick it into a new project, load the resource from a file, and let it run. Then you should have the Russian out, I think.

 

Then you need to do the hard work which is to write the exact opposite code, and re-compress your English (or just mod the actual Java program code, which would likely be easier)

 

Job done.

 

ty for answering niemero, but I am like too confused with what you said :wacko:

Can you plz help this dumb guy out. :bowdown:



#6 niemiro

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Posted 27 April 2013 - 01:31 PM

 

 

 

I don't think you're going to get very much help here. We are programmers, not linguists.

Billy3

 

Oh but this has nothing to do with being linguists ???? I just want to know how to open a JUTF file type in eligible letters, seems like you are far from being a programmer, neways Sir can you recommend me any other site related to this?
 

 

 

I think you will find that Billy is actually a very good programmer. Certainly better than me, anyway.

 

Regardless, it looks to be a custom format. A quick look into the disassembly where it is loaded as a resource shows that it is really quite a simple file format (and the disassembly is of course in Java rather than C++ compiled assembly so it isn't exactly hard to understand :P)

 

Either way, grab the code, stick it into a new project, load the resource from a file, and let it run. Then you should have the Russian out, I think.

 

Then you need to do the hard work which is to write the exact opposite code, and re-compress your English (or just mod the actual Java program code, which would likely be easier)

 

Job done.

 

ty for answering niemero, but I am like too confused with what you said :wacko:

Can you plz help this dumb guy out. :bowdown:

 

 

No problem :)

 

Can you code in Java (reasonably well)? This is going to require a bit of coding....(it sadly isn't just a case of replace the language file)

 

It looks as though you used the Java Decompiler: http://java.decompiler.free.fr/

Did you?

 

Open up ssauna.jar.

 

Then Search > Search... for the term scenario.txt.JUTF. Put a check in the String Constant box.

 

Double click on file a (becomes more obvious when you see it :P)

 

You will be brought to a function called e. Here, you can see how scenario.txt.JUTF is read, and you can copy and modify the code to extract it into a more human readable format. However, there is something a bit weird about how its read though - yes it is chunked as expected, but it is parsed and manipulated entirely as integers - I just get the suspicion that it isn't what you think it is, but is actually a file containing not text, but a series of numbers to hold information about each level, map, goals, etc. - technical details, not language.

 

Richard


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#7 Kusai

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Posted 30 April 2013 - 07:54 AM

 

 

 

 

I don't think you're going to get very much help here. We are programmers, not linguists.

Billy3

 

Oh but this has nothing to do with being linguists ???? I just want to know how to open a JUTF file type in eligible letters, seems like you are far from being a programmer, neways Sir can you recommend me any other site related to this?
 

 

 

I think you will find that Billy is actually a very good programmer. Certainly better than me, anyway.

 

Regardless, it looks to be a custom format. A quick look into the disassembly where it is loaded as a resource shows that it is really quite a simple file format (and the disassembly is of course in Java rather than C++ compiled assembly so it isn't exactly hard to understand :P)

 

Either way, grab the code, stick it into a new project, load the resource from a file, and let it run. Then you should have the Russian out, I think.

 

Then you need to do the hard work which is to write the exact opposite code, and re-compress your English (or just mod the actual Java program code, which would likely be easier)

 

Job done.

 

ty for answering niemero, but I am like too confused with what you said :wacko:

Can you plz help this dumb guy out. :bowdown:

 

 

No problem :)

 

Can you code in Java (reasonably well)? This is going to require a bit of coding....(it sadly isn't just a case of replace the language file)

 

It looks as though you used the Java Decompiler: http://java.decompiler.free.fr/

Did you?

 

Open up ssauna.jar.

 

Then Search > Search... for the term scenario.txt.JUTF. Put a check in the String Constant box.

 

Double click on file a (becomes more obvious when you see it :P)

 

You will be brought to a function called e. Here, you can see how scenario.txt.JUTF is read, and you can copy and modify the code to extract it into a more human readable format. However, there is something a bit weird about how its read though - yes it is chunked as expected, but it is parsed and manipulated entirely as integers - I just get the suspicion that it isn't what you think it is, but is actually a file containing not text, but a series of numbers to hold information about each level, map, goals, etc. - technical details, not language.

 

Richard

 

No I don't know anything abt coding in java :scratchhead: and I didn't use the java decompiler,I uses winrar to see the contents of the jar file.,so is the text in technical language and not possible to be altered to human language :mellow:






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