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Playstation 3 (ps3)

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#1 JU$T1N


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Posted 02 April 2006 - 03:51 PM

With the muchly anticipated release of playstation 3 shortly approaching, I have a thought to ponder.
:What type of computer do you think would match the PS3 in order to acheive the same quality game play?

Think this one over good...

(Big ups to anyone who can do this cheap too :thumbsup: )


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#2 Jacee


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Posted 02 April 2006 - 06:15 PM

PC versus PlayStation 3 versus Xbox 360

All I know is that my husband and son both have PS1 and 2 and are waiting with anticipation for PS3 :thumbsup:

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#3 Wizdabest


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Posted 02 April 2006 - 08:53 PM

The easiest way would probably be to wait till the PS3 comes out and then compare a game on both PS3 and PC. Then again, I say that just because I don't know that much about all the componets, I just read reviews and benchmarks.

There are some good points in the article above, however; it was written just about 1 year ago so who knows what might have changed in the past year (even if a little). I'd imagine that PC will be a little weak when PS3 and xbox 360 games come out and start to make use of their hardware but given a little bit of time, PC will pounce all over PS3 and 360. I mean, so far it looks only on PC (and I hope will never go to consoles), but check out my thread about Crysis and they say it will be playable by E3 this year. I'd prefer PC and its keyboard and mouse (FPS and real-time stragety games) compared to a controller but I'm still very excited for PS3 and PC advancement.


Currently, my 2 gig, Athlon 4000+, and 7800 gt gets me around 40 fps in the outdoors and in major HDR effect areas in Elder Scrolls 4. Though its a little annoying for my eyes, its still playable and enjoyable. If that helps any bit compared to what the xbox 360 can play it.

Edited by Wizdabest, 02 April 2006 - 08:56 PM.

#4 JU$T1N

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Posted 03 April 2006 - 12:03 PM


Product Name: PlayStation 3


CPU: Cell Processor

PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for redundancy
Total floating point performance: 218 GFLOPS
GPU: RSX @550MHz

1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating point shader pipelines

Dolby 5.1ch, DTS, LPCM, etc. (Cell-based processing)

256MB XDR Main RAM @3.2GHz
256MB GDDR3 VRAM @700MHz
System Bandwidth:

Main RAM -- 25.6GB/s
VRAM -- 22.4GB/s
RSX -- 20GB/s (write) + 15GB/s (read)
SB -- 2.5GB/s (write) + 2.5GB/s (read)
System Floating Point Performance:


Detachable 2.5" HDD slot x 1

USB Front x 4, Rear x 2 (USB2.0)
Memory Stick standard/Duo, PRO x 1
SD standard/mini x 1
CompactFlash (Type I, II) x 1

Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2)
Wi-Fi IEEE 802.11 b/g
Bluetooth 2.0 (EDR)

Bluetooth (up to 7)
USB 2.0 (wired)
Wi-Fi (PSP)
Network (over IP)

AV Output

Screen size: 480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1
Disc Media:

CD PlayStation CD-ROM, PlayStation 2 CD-ROM, CD-DA, CD-DA (ROM), CD-R, CD-RW, SACD, SACD Hybrid (CD layer), SACD HD, DualDisc, DualDisc (audio side), DualDisc (DVD side)
DVD: PlayStation 2 DVD-ROM, PlayStation 3 DVD-ROM, DVD-Video, DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW
Blu-ray Disc: PlayStation 3 BD-ROM, BD-Video, BD-ROM, BD-R, BD-RE

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