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Direct3D and OpenGL crap out

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#1 PolterGhost


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  • Local time:05:38 PM

Posted 15 June 2012 - 02:57 AM

So, whenever I try to run certain programs, typically games, sometimes media players, there seems to be a random chance of getting an error of something along the lines of "DirectDraw drivers failed to initialize!" Typically, the chance starts at 0% for a reboot, and steadily increases to a large margin of failure over a course of three days. If my computer goes for a good three days without a reboot, this error will more likely than not occur.

A fresh reboot solves the issue, but I'm wondering if there's anything on my side that's causing the issue aside from bit leak. I'm using a Toshiba laptop with an ATI Radeon 3100 graphics card displaying in 16 bit graphics with 1404 MB of memory. I find that there's less chance of crapping out on 16 bits as opposed to 32 bits, and sometimes switching between the two solves issues about one in ten times (which is far less reliable than a reboot.) Typically, when receiving this error, I notice that the toolbar in the lower-right of the screen opens and closes very slowly/choppily compared to the first 48 hours of a boot up. Whether the two are connected or not, I would infer yes, but I won't make any sudden judgments.

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