Posted 06 April 2010 - 04:32 PM
I am sort of into game modding and i have been trying to create a picture which includes fully transparent pixels (alpha to 0). I paint my pixels, have both tried my own colour settings as well as picking colour from an existing file. According to a guide for photoshop it should be saved as a 24-bit uncompressed .tga, but when i save it all the transparents become fully white instead and it behaves the same in-game.
The guide mentioned above instructs me to:
"go to your Selections menu at the top and choose “select all” (or Ctrl a) then go to the Selections menu again and select Selections>Modify>Transparent color. (or Ctrl t), Leave the setting on black and 0 tolerance. Go to your Selections menu, and choose Save to Alpha Channel"
Is what i am doing the same as described here?
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