Jump to content


Register a free account to unlock additional features at BleepingComputer.com
Welcome to BleepingComputer, a free community where people like yourself come together to discuss and learn how to use their computers. Using the site is easy and fun. As a guest, you can browse and view the various discussions in the forums, but can not create a new topic or reply to an existing one unless you are logged in. Other benefits of registering an account are subscribing to topics and forums, creating a blog, and having no ads shown anywhere on the site.

Click here to Register a free account now! or read our Welcome Guide to learn how to use this site.


Doom 3 with Omega Driver

  • Please log in to reply
2 replies to this topic

#1 jerry16


  • Members
  • 5 posts
  • Local time:03:39 PM

Posted 01 September 2005 - 03:14 PM

Howdy :thumbsup:
Recently I bought Doom 3 and I was able to play it at 1024 by 768 at high res. but I wasn't satisfied with it. The gameplay was pretty smooth. but if I wanted more resolution, it would really lag. I decided to download the Omega drivers, and I immediately saw the difference, the graphics were much smoother and faster. But my joy would end soon...
After I changed the res. and ran the program again, teh screen would flicker, making gameplay impossible. I played UT2004 to see if it happened again, but it didn't. So the problem only happens in Doom 3.
Can anyone help me?

BC AdBot (Login to Remove)


#2 jerry16

  • Topic Starter

  • Members
  • 5 posts
  • Local time:03:39 PM

Posted 01 September 2005 - 03:24 PM

Sweet :thumbsup:
I foud out if I turn on the vertical vsync, the flickering stops, and it runs great.
For anyone else who might have the same problem, there ya go :flowers:

#3 jgweed


  • Staff Emeritus
  • 28,473 posts
  • Gender:Male
  • Location:Chicago, Il.
  • Local time:03:39 PM

Posted 01 September 2005 - 04:57 PM

We always appreciate members who post a solution to thier own problem. This thoughtfulness may help another member who has the same or similar problem.
Whereof one cannot speak, thereof one should be silent.

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users