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Posted 24 August 2007 - 08:13 AM
Posted 24 August 2007 - 09:34 AM
Yes, I've modded Generals before and I can tell you what most of the numbers in the INI system mean. I can also give you advice on how to model better on GMax. Anyway, you'll need a program called FinalBIG.exe to open the Generals INI files. After that, it's really a cakewalk. You WILL however have to ask me how to make the changes in the INI files into changes in the game itself. The main file you will be using is going to be in C:\Program Files\EA Games\Command & Conquer Generals Zero Hour\>INIZH<that's the name of the file you want to click. Inside INIZH, on the left pane there is a line of container files. Inside each of those is the stuff for which each file is labelled. Weapons.ini is exactly what it's named, it contains all of the weapon information which is a lot.
Thanks I will. have you done modding before? I still need to find an Idea of I need to do.
Edited by Ryan 3000, 24 August 2007 - 09:36 AM.
Posted 29 August 2007 - 02:20 AM
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