I was wandering if anybody knew how to make a skinned ragdoll in blender 3d.
Page 1 of 1
Skinned blender ragdoll How?
#2
Posted 08 April 2009 - 06:43 PM
What do you mean by skinned ragdoll? Do you mean to make a character rigged for animation that can be ported over to an engine that supports ragdoll physics, a rigged character to be able to interact as if it had ragdoll physics in Blender, or rigging a ragdoll?
(Just to note, that last one was just a stupid joke....unless you really did mean that one)
Of course, I'm not familiar with Blender (I have 3DS Max), but if certain concepts are the same, then I could be of some possible help (of course, some things I definitely don't know since I'm still in the process of learning).
(Just to note, that last one was just a stupid joke....unless you really did mean that one)
Of course, I'm not familiar with Blender (I have 3DS Max), but if certain concepts are the same, then I could be of some possible help (of course, some things I definitely don't know since I'm still in the process of learning).
"Ototo'i wa usagi o mita no...Kino wa shika...Kyo wa anata." -Kotomi Ichinose (Clannad) [see below for translation]
"Day before yesterday I saw a rabbit, and yesterday a deer, and today, you." -The Dandelion Girl
"You are not alone, and you are not strange. You are you, and everyone has damage. Be the better person." -Katawa Shoujo
"Day before yesterday I saw a rabbit, and yesterday a deer, and today, you." -The Dandelion Girl
"You are not alone, and you are not strange. You are you, and everyone has damage. Be the better person." -Katawa Shoujo
Share this topic:
Page 1 of 1

Help



Back to top








